We present a new framework for information cue rendering on 2D vibrotactile arrays, and we describe an experiment that investigated the feasibility of our approach. The methods ar...
Even though graphics processors (GPUs) are becoming increasingly popular for general purpose computing, current (and likely near future) generations of GPUs do not provide hardwar...
The concept of complexity is used in many areas of computer science and software engineering. Software complexity metrics can be used to evaluate and compare quality of software de...
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...
This paper presents an experimental study on the emulation of software faults by fault injection. In a first experiment, a set of real software faults has been compared with fault...