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» Comparing and evaluating computer graphics and visualization...
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SI3D
2009
ACM
15 years 4 months ago
Approximating dynamic global illumination in image space
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
Tobias Ritschel, Thorsten Grosch, Hans-Peter Seide...
ISWC
2002
IEEE
15 years 2 months ago
A Wearable Computer for Support of Astronaut Extravehicular Activity
A wearable situational awareness terminal (WearSAT) that provides text, graphics, and video to an astronaut via a near-eye display, and acts as a client on a wireless network, has...
Christopher E. Carr, Steven J. Schwartz, Ilia Rose...
DAGM
2006
Springer
15 years 1 months ago
Linear vs. Nonlinear Feature Combination for Saliency Computation: A Comparison with Human Vision
In the heart of the computer model of visual attention, an interest or saliency map is derived from an input image in a process that encompasses several data combination steps. Whi...
Nabil Ouerhani, Alexandre Bur, Heinz Hügli
INFOVIS
2003
IEEE
15 years 3 months ago
Between Aesthetics and Utility: Designing Ambient Information Visualizations
Unlike traditional information visualization, ambient information visualizations reside in the environment of the user rather than on the screen of a desktop computer. Currently, ...
Tobias Skog, Sara Ljungblad, Lars Erik Holmquist
EGH
2007
Springer
15 years 4 months ago
Accelerating real-time shading with reverse reprojection caching
Evaluating pixel shaders consumes a growing share of the computational budget for real-time applications. However, the significant temporal coherence in visible surface regions, ...
Diego F. Nehab, Pedro V. Sander, Jason Lawrence, N...