Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
While synchrony and asynchrony are two distinct concepts of concurrency theory, effective and formally defined embedded system design methodologies usually mix the best from both...
A novel approach towards a simplified, though still reliable human vision model based on the spatial masking properties of the human visual system (HVS) is presented. The model con...
Abstract-- We present a perceptual model for hiding a spreadspectrum watermark of variable amplitude and density in an image. The model takes into account the sensitivity and maski...
A probabilistic, ``neural'' approach to sensor modelling and classification is described, performing local data fusion in a wireless system for embedded sensors using a ...