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VISUALIZATION
2005
IEEE
15 years 11 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
MEMOCODE
2008
IEEE
16 years 16 days ago
Virtual prototyping AADL architectures in a polychronous model of computation
While synchrony and asynchrony are two distinct concepts of concurrency theory, effective and formally defined embedded system design methodologies usually mix the best from both...
Ma Yue, Jean-Pierre Talpin, Thierry Gautier
CAIP
2007
Springer
16 years 10 days ago
A Simplified Human Vision Model Applied to a Blocking Artifact Metric
A novel approach towards a simplified, though still reliable human vision model based on the spatial masking properties of the human visual system (HVS) is presented. The model con...
Hantao Liu, Ingrid Heynderickx
173
Voted
TIP
2002
129views more  TIP 2002»
15 years 5 months ago
A vision-based masking model for spread-spectrum image watermarking
Abstract-- We present a perceptual model for hiding a spreadspectrum watermark of variable amplitude and density in an image. The model takes into account the sensitivity and maski...
Martin Kutter, Stefan Winkler
ESANN
2006
15 years 7 months ago
Adaptive Sensor Modelling and Classification using a Continuous Restricted Boltzmann Machine (CRBM)
A probabilistic, ``neural'' approach to sensor modelling and classification is described, performing local data fusion in a wireless system for embedded sensors using a ...
Tong Boon Tang, Alan F. Murray