Over the past decade the number of processors in the high performance facilities went up to hundreds of thousands. As a direct consequence, while the computational power follow th...
Aurelien Bouteiller, George Bosilca, Jack Dongarra
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
—Despite active research and significant progress in the last 30 years, eye detection and tracking remains challenging due to the individuality of eyes, occlusion, variability in...
We study parallel job scheduling, where each job may be scheduled on any number of available processors in a given parallel system. We propose a mathematical model to estimate a j...
Richard A. Dutton, Weizhen Mao, Jie Chen, William ...
We present a general joint component framework model that is capable of exhibiting complex behavior of joints in articulated figures. The joints are capable of handling non-ortho...