We introduce a simple game family, called Constraint Logic, where players reverse edges in a directed graph while satisfying vertex in-flow constraints. This game family can be in...
This paper presents a fast algorithm to compute the global clear-sky irradiation, appropriate for extended high-resolution Digital Elevation Models (DEMs). The latest equations pu...
Collusion-free protocols prevent subliminal communication (i.e., covert channels) between parties running the protocol. In the standard communication model, if one-way functions ex...
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
A generic theoretical framework for managing critical events in ubiquitous computing systems is presented. The main idea is to automatically respond to occurrences of critical eve...
Tridib Mukherjee, Krishna M. Venkatasubramanian, S...