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CHI
2010
ACM
15 years 6 months ago
Improving social game engagement on facebook through enhanced socio-contextual information
In this paper we describe the results of a controlled study of a social game, Magpies, which was built on the Facebook Online Social Network (OSN) and enhanced with contextual soc...
Ben Kirman, Shaun Lawson, Conor Linehan, Francesco...
COLING
2010
14 years 6 months ago
A Semantic Network Approach to Measuring Relatedness
Humans are very good at judging the strength of relationships between two terms, a task which, if it can be automated, would be useful in a range of applications. Systems attempti...
Brian Harrington
CHI
2005
ACM
16 years 3 days ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
HAPTICS
2002
IEEE
15 years 4 months ago
The Rutgers Master II-ND Force Feedback Glove
The Rutgers Master II-ND glove is a follow up on the earlier Rutgers Master II haptic interface. The redesigned glove has all the sensing placed on palm support, avoiding routing ...
Mourad Bouzit, George V. Popescu, Grigore C. Burde...
CVIU
2004
99views more  CVIU 2004»
14 years 11 months ago
Synchronization of oscillations for machine perception of gaits
Substantial evidence supports a relationship between gait perception and gait synthesis. Furthermore, passive mechanical systems demonstrate that the jointed leg systems of humans...
Jeffrey E. Boyd