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» Compatibility, standards, and software production
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CHI
2004
ACM
16 years 1 days ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
MOBISYS
2007
ACM
15 years 11 months ago
Health-OS: : a position paper
The area of medical monitoring and diagnostics is of particular importance and relevance today. Modern nanotechnology has reduced prices and size of increasingly sophisticated sen...
Darko Kirovski, Nuria Oliver, Mike Sinclair, Desne...
ICWS
2009
IEEE
15 years 8 months ago
A Conceptual Modeling Approach to Business Service Mashup Development
Professional mashups that include complex choreographies, data mediation, and result publishing within Web pages are still affected by implementation and design practices that rel...
Alessandro Bozzon, Marco Brambilla, Federico Miche...
ASPDAC
2009
ACM
115views Hardware» more  ASPDAC 2009»
15 years 6 months ago
Prototyping pipelined applications on a heterogeneous FPGA multiprocessor virtual platform
— Multiprocessors on a chip are the reality of these days. Semiconductor industry has recognized this approach as the most efficient in order to exploit chip resources, but the ...
Antonino Tumeo, Marco Branca, Lorenzo Camerini, Ma...
IPPS
2008
IEEE
15 years 6 months ago
Build to order linear algebra kernels
—The performance bottleneck for many scientific applications is the cost of memory access inside linear algebra kernels. Tuning such kernels for memory efficiency is a complex ...
Jeremy G. Siek, Ian Karlin, Elizabeth R. Jessup