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NORDICHI
2004
ACM
15 years 8 months ago
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Mission Queen Maud Land (MQML) is a collaborative virtual environment that was developed to explore new ways to stimulate secondary school pupils to collaborate in grasping comple...
Ragnhild Halvorsrud, Simen Hagen
111
Voted
CSCW
2008
ACM
15 years 4 months ago
Hunting for fun: solitude and attentiveness in collaboration
The design of online collaborative computer games and pervasive games can learn from the everyday practice of deer hunting. We present an ethnographic study revealing how hunters ...
Oskar Juhlin, Alexandra Weilenmann
132
Voted
IFIP12
2004
15 years 4 months ago
Analysis and Intelligent Support of Learning Communities in Semi-structured Discussion Environments
: Conventional discussion environments provide the technical platform for distributed discussion and collaboration, but apart from some statistical data collected, rarely provide i...
Andreas Harrer
138
Voted
HICSS
2008
IEEE
235views Biometrics» more  HICSS 2008»
15 years 9 months ago
WikiWinWin: A Wiki Based System for Collaborative Requirements Negotiation
Defining requirements is one of the most critical activities in the development of software intensive systems. The EasyWinWin system has been very good in capturing initial requir...
Da Yang, Di Wu, Supannika Koolmanojwong, A. Winsor...
125
Voted
ICCBR
2001
Springer
15 years 7 months ago
A Case-Based Reasoning View of Automated Collaborative Filtering
From some perspectives Automated Collaborative Filtering (ACF) appears quite similar to Case-Based Reasoning (CBR). It works on data organised around users and assets that might be...
Conor Hayes, Padraig Cunningham, Barry Smyth