We describe a novel semi-supervised method called WordCodebook Learning (WCL), and apply it to the task of bionamed entity recognition (bioNER). Typical bioNER systems can be seen...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
A hypergraph is a generalization of the traditional graph in which the edges are arbitrary non-empty subsets of the vertex set. It has been applied successfully to capture highord...
A number of today's state-of-the-art planners are based on forward state-space search. The impressive performance can be attributed to progress in computing domain independen...
Today’s email clients were designed for yesterday’s email. Originally, email was merely a communication medium. Today, people engage in a variety of complex behaviours using e...