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103
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ICPR
2010
IEEE
15 years 7 months ago
Spatially Regularized Common Spatial Patterns for EEG Classification
In this paper, we propose a new algorithm for BrainComputer Interface (BCI): the Spatially Regularized Common Spatial Patterns (SRCSP). SRCSP is an extension of the famous CSP alg...
Fabien Lotte, Cuntai Guan
128
Voted
ICANNGA
2007
Springer
161views Algorithms» more  ICANNGA 2007»
15 years 6 months ago
Evolutionary Induction of Decision Trees for Misclassification Cost Minimization
Abstract. In the paper, a new method of decision tree learning for costsensitive classification is presented. In contrast to the traditional greedy top-down inducer in the proposed...
Marek Kretowski, Marek Grzes
123
Voted
GECCO
2000
Springer
15 years 6 months ago
Modeling GA Performance for Control Parameter Optimization
Optimization of the control parameters of genetic algorithms is often a time consuming and tedious task. In this work we take the meta-level genetic algorithm approach to control ...
Vincent A. Cicirello, Stephen F. Smith
116
Voted
FLAIRS
2007
15 years 5 months ago
Case-Based Recommendation of Node Ordering in Planning
Currently, among the fastest approaches to AI task planning we find many forward-chaining heuristic planners, as FF. Most of their good performance comes from the use of domain-i...
Tomás de la Rosa, Angel García Olaya...
ICAISC
2010
Springer
15 years 4 months ago
CI in General Game Playing - To Date Achievements and Perspectives
Abstract. Multigame playing agents are programs capable of autonomously learning to play new, previously unknown games. In this paper, we concentrate on the General Game Playing Co...
Karol Waledzik, Jacek Mandziuk