This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
Text categorization algorithms usually represent documents as bags of words and consequently have to deal with huge numbers of features. Most previous studies found that the major...
The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of c...
An experiment in collaborative learning was conducted in two introductory programming courses at Loyola College in Maryland. Data collected included background information on stud...