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SIGCSE
2006
ACM
156views Education» more  SIGCSE 2006»
15 years 8 months ago
A Virtual Laboratory Model for Encouraging Undergraduate Research
Undergraduate students who perform research benefit greatly from the experience, yet achieving high levels of voluntary participation remains an elusive goal. This paper describes...
Thomas P. Way
COLCOM
2005
IEEE
15 years 8 months ago
An experimental evaluation of spam filter performance and robustness against attack
— In this paper, we show experimentally that learning filters are able to classify large corpora of spam and legitimate email messages with a high degree of accuracy. The corpor...
Steve Webb, Subramanyam Chitti, Calton Pu
SIGCSE
2005
ACM
116views Education» more  SIGCSE 2005»
15 years 8 months ago
A company-based framework for a software engineering course
The subject matter of a typical undergraduate software engineering course, while providing necessary background, can be quite dry. Team-based programming projects often complement...
Thomas P. Way
WIKIS
2005
ACM
15 years 8 months ago
Wikis in teaching and assessment: the M/Cyclopedia project
In a knowledge-based, networked economy, students leaving university need to have attained skills in collaborative and creative project-based work and to have developed critical, ...
Axel Bruns, Sal Humphreys
125
Voted
DIGRA
2005
Springer
15 years 8 months ago
Neomancer: An Exercise in Interdisciplinary Academic Game Development
Academic interest in game development and game studies has grown steadily in recent years, with many institutions now offering courses or programs in this area. To provide a truly...
Michael Katchabaw, Derek Elliott, Stephen Danton