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117
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WSC
2001
15 years 5 months ago
An agent architecture for implementing command and control in military simulations
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...
Colin R. Mason, James Moffat
114
Voted
HPCS
2006
IEEE
15 years 9 months ago
Toward a Software Infrastructure for the Cyclops-64 Cellular Architecture
This paper presents the initial design of the Cyclops-64 (C64) system software infrastructure and tools under development as a joint effort between IBM T.J. Watson Research Center...
Juan del Cuvillo, Weirong Zhu, Ziang Hu, Guang R. ...
127
Voted
CC
2007
Springer
126views System Software» more  CC 2007»
15 years 9 months ago
An Array Allocation Scheme for Energy Reduction in Partitioned Memory Architectures
This paper presents a compiler technique that reduces the energy consumption of the memory subsystem, for an off-chip partitioned memory architecture having multiple memory banks ...
K. Shyam, R. Govindarajan
141
Voted
ISCA
2005
IEEE
134views Hardware» more  ISCA 2005»
15 years 9 months ago
An Architecture Framework for Transparent Instruction Set Customization in Embedded Processors
Instruction set customization is an effective way to improve processor performance. Critical portions of application dataflow graphs are collapsed for accelerated execution on s...
Nathan Clark, Jason A. Blome, Michael L. Chu, Scot...
140
Voted
TPDS
2010
144views more  TPDS 2010»
15 years 2 months ago
Performance Evaluation of Dynamic Speculative Multithreading with the Cascadia Architecture
—Thread-level parallelism (TLP) has been extensively studied in order to overcome the limitations of exploiting instruction-level parallelism (ILP) on high-performance superscala...
David A. Zier, Ben Lee