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CIDR
2009
98views Algorithms» more  CIDR 2009»
15 years 5 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
SIGSOFT
2010
ACM
15 years 1 months ago
Speculative analysis: exploring future development states of software
Most software tools and environments help developers analyze the present and past development states of their software systems. Few approaches have investigated the potential cons...
Yuriy Brun, Reid Holmes, Michael D. Ernst, David N...
ISER
2004
Springer
173views Robotics» more  ISER 2004»
15 years 9 months ago
Synergies in Feature Localization by Air-Ground Robot Teams
Abstract. This paper describes the implementation of a decentralized architecture for autonomous teams of aerial and ground vehicles engaged in active perception. We provide a theo...
Ben Grocholsky, Selcuk Bayraktar, Vijay Kumar, Cam...
ISCC
1999
IEEE
127views Communications» more  ISCC 1999»
15 years 8 months ago
A Modular Location-Aware Service and Application Platform
Location-Aware applications for supporting the mobile user as well as logistics of movable objects have proven significant relevance for future telecommunication and computing. Ba...
Tom Pfeifer, Radu Popescu-Zeletin
ECAI
1998
Springer
15 years 8 months ago
The Neural Path to Dialogue Acts
This paper presents a neural network approach to the problem of nding the dialogue act for a given utterance. So far only symbolic, decision tree and statistical approaches were ut...
M. Kipp