Local space-time features capture local events in video and can be adapted to the size, the frequency and the velocity of moving patterns. In this paper we demonstrate how such fe...
This paper introduces the design of context-based models of contours in the wavelet domain, which are used to construct generalized lifting (GL) mappings for image compression. Th...
Julio C. Rolon, Antonio Ortega, Philippe Salembier
— We construct a family of iterative discretization algorithms for computing sequences of finitely-supported correlated equilibria of n-player games with polynomial utility func...
Noah D. Stein, Asuman E. Ozdaglar, Pablo A. Parril...
This work proposes a simple approximation scheme for discrete data that leads to an infinitely smooth result without global optimization. It combines the flexibility of Binary Sp...
Marcos Lage, Alex Laier Bordignon, Fabiano Petrone...
This work describes a mode of operation, TET, that turns a regular block cipher into a length-preserving enciphering scheme for messages of (almost) arbitrary length. When using a...