Sciweavers

1008 search results - page 133 / 202
» Compiler Technology for Two Novel Computer Architectures
Sort
View
ACMACE
2005
ACM
15 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
ICCSA
2005
Springer
15 years 3 months ago
Resource and Service Discovery in the iGrid Information Service
In this paper we describe resource and service discovery mechanisms available in iGrid, a novel Grid Information Service based on the relational model. iGrid is developed within th...
Giovanni Aloisio, Massimo Cafaro, Italo Epicoco, S...
CCGRID
2004
IEEE
15 years 1 months ago
DWDM-RAM: enabling Grid services with dynamic optical networks
Advances in Grid technology enable the deployment of data-intensive distributed applications, which require moving Terabytes or even Petabytes of data between data banks. The curr...
Silvia M. Figueira, Sumit Naiksatam, Howard J. Coh...
DAC
2008
ACM
15 years 10 months ago
MAPS: an integrated framework for MPSoC application parallelization
In the past few years, MPSoC has become the most popular solution for embedded computing. However, the challenge of programming MPSoCs also comes as the biggest side-effect of the...
Gerd Ascheid, Hanno Scharwächter, Heinrich Me...
ANCS
2006
ACM
15 years 3 months ago
Sequence-preserving adaptive load balancers
Load balancing in packet-switched networks is a task of ever-growing importance. Network traffic properties, such as the Zipf-like flow length distribution and bursty transmissio...
Weiguang Shi, Lukas Kencl