Sciweavers

2583 search results - page 3 / 517
» Compiling for stream processing
Sort
View
208
Voted
ICDE
2008
IEEE
209views Database» more  ICDE 2008»
16 years 2 months ago
Distributed Monitoring of Peer-to-Peer Systems
In this paper, we are concerned with the distributed monitoring of P2P systems. We introduce the P2P Monitor system and a new declarative language, namely P2PML, for specifying mo...
Serge Abiteboul, Bogdan Marinoiu, Pierre Bourhis
93
Voted
EUROPAR
2008
Springer
15 years 2 months ago
Compile-Time and Run-Time Issues in an Auto-Parallelisation System for the Cell BE Processor
Abstract. We describe compiler and run-time optimisations for effective autoparallelisation of C++ programs on the Cell BE architecture. Auto-parallelisation is made easier by anno...
Alastair F. Donaldson, Paul Keir, Anton Lokhmotov
151
Voted
ASPLOS
2011
ACM
14 years 4 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
128
Voted
ERSHOV
2006
Springer
15 years 4 months ago
Streaming Networks for Coordinating Data-Parallel Programs
A new coordination language for distributed data-parallel programs is presented, call SNet. The intention of SNet is to introduce advanced structuring techniques into a coordinatio...
Clemens Grelck, Sven-Bodo Scholz, Alexander V. Sha...
115
Voted
TOG
2002
114views more  TOG 2002»
15 years 23 days ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk