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EGH
2010
Springer
15 years 2 months ago
AnySL: efficient and portable shading for ray tracing
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
HPCS
2006
IEEE
15 years 10 months ago
Toward a Software Infrastructure for the Cyclops-64 Cellular Architecture
This paper presents the initial design of the Cyclops-64 (C64) system software infrastructure and tools under development as a joint effort between IBM T.J. Watson Research Center...
Juan del Cuvillo, Weirong Zhu, Ziang Hu, Guang R. ...
EUROPAR
2010
Springer
15 years 5 months ago
Optimized Dense Matrix Multiplication on a Many-Core Architecture
Abstract. Traditional parallel programming methodologies for improving performance assume cache-based parallel systems. However, new architectures, like the IBM Cyclops-64 (C64), b...
Elkin Garcia, Ioannis E. Venetis, Rishi Khan, Guan...
TVLSI
2008
187views more  TVLSI 2008»
15 years 4 months ago
A Design Flow for Architecture Exploration and Implementation of Partially Reconfigurable Processors
During the last years, the growing application complexity, design, and mask costs have compelled embedded system designers to increasingly consider partially reconfigurable applica...
Kingshuk Karuri, Anupam Chattopadhyay, Xiaolin Che...
DATE
2009
IEEE
189views Hardware» more  DATE 2009»
15 years 11 months ago
CUFFS: An instruction count based architectural framework for security of MPSoCs
—Multiprocessor System on Chip (MPSoC) architecture is rapidly gaining momentum for modern embedded devices. The vulnerabilities in software on MPSoCs are often exploited to caus...
Krutartha Patel, Sri Parameswaran, Roshan G. Ragel