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GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
15 years 4 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
GECCO
2008
Springer
172views Optimization» more  GECCO 2008»
15 years 4 months ago
Recursive least squares and quadratic prediction in continuous multistep problems
XCS with computed prediction, namely XCSF, has been recently extended in several ways. In particular, a novel prediction update algorithm based on recursive least squares and the ...
Daniele Loiacono, Pier Luca Lanzi
ICML
2010
IEEE
15 years 4 months ago
Continuous-Time Belief Propagation
Many temporal processes can be naturally modeled as a stochastic system that evolves continuously over time. The representation language of continuous-time Bayesian networks allow...
Tal El-Hay, Ido Cohn, Nir Friedman, Raz Kupferman
CORR
2010
Springer
80views Education» more  CORR 2010»
15 years 3 months ago
Many-to-Many Graph Matching: a Continuous Relaxation Approach
Graphs provide an efficient tool for object representation in various computer vision applications. Once graph-based representations are constructed, an important question is how ...
Mikhail Zaslavskiy, Francis Bach, Jean-Philippe Ve...
COR
2008
111views more  COR 2008»
15 years 3 months ago
An optimization algorithm for the inventory routing problem with continuous moves
The typical inventory routing problem deals with the repeated distribution of a single product from a single facility with an unlimited supply to a set of customers that can all b...
Martin W. P. Savelsbergh, Jin-Hwa Song