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CHI
2005
ACM
16 years 3 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
CHI
2004
ACM
16 years 3 months ago
Categorical imperative NOT: facial affect is perceived continuously
Facial affect (or emotion) recognition is a central issue for many VMC and naturalistic computing applications. Most computational models assume "categorical perception"...
Diane J. Schiano, Sheryl M. Ehrlich, Kyle Sheridan
RECOMB
2008
Springer
16 years 3 months ago
Ancestral Reconstruction by Asymmetric Wagner Parsimony over Continuous Characters and Squared Parsimony over Distributions
Abstract. Contemporary inferences about evolution occasionally involve analyzing infinitely large feature spaces, requiring specific algorithmic techniques. We consider parsimony a...
Miklós Csürös
110
Voted
SIGMOD
2002
ACM
143views Database» more  SIGMOD 2002»
16 years 3 months ago
Continually evaluating similarity-based pattern queries on a streaming time series
Like Gao, Xiaoyang Sean Wang
98
Voted
ICFP
2004
ACM
16 years 3 months ago
A type-theoretic foundation of continuations and prompts
Zena M. Ariola, Hugo Herbelin, Amr Sabry