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SCA
2007
13 years 8 months ago
Cubic shells
Hinge-based bending models are widely used in the physically-based animation of cloth, thin plates and shells. We propose a hinge-based model that is simpler to implement, more ef...
Akash Garg, Eitan Grinspun, Max Wardetzky, Denis Z...
COMPGEOM
2006
ACM
14 years 12 days ago
Complete subdivision algorithms, I: intersection of Bezier curves
We give the first complete subdivision algorithm for the intersection of two Bezier curves F, G, possibly with tangential intersections. Our approach to robust subdivision algori...
Chee-Keng Yap
JGTOOLS
2008
98views more  JGTOOLS 2008»
13 years 6 months ago
Efficient GPU-Based Texture Interpolation using Uniform B-Splines
Abstract. This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU). This implies that the CPU does not need to compute any l...
Daniel Ruijters, Bart M. ter Haar Romeny, Paul Sue...
WSCG
2004
157views more  WSCG 2004»
13 years 7 months ago
Efficient Implementation of Higher Order Image Interpolation
This work presents a new method of fast cubic and higher order image interpolation. The evaluation of the piecewise n-th order polynomial kernels is accelerated by transforming th...
Roland Perko, Horst Bischof
CLOR
2006
13 years 10 months ago
A Sparse Object Category Model for Efficient Learning and Complete Recognition
We present a "parts and structure" model for object category recognition that can be learnt efficiently and in a weakly-supervised manner: the model is learnt from examp...
Robert Fergus, Pietro Perona, Andrew Zisserman