In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
Middleware becomes increasingly important in building distributed applications. Conventional middleware systems are designed, implemented, and packaged before applications are dev...
Scenario-based specifications such as Message Sequence Charts (MSCs) are becoming increasingly popular as part of a requirements specification. Scenarios describe how system compo...
This tutorial focuses on advanced techniques to cope with the complexity of designing modern digital chips which are complete systems often containing multiple processors, complex...
We describe results of a case study whose intent was to determine whether new techniques for hardware/software partitioning of an application’s binary are competitive with parti...
Greg Stitt, Frank Vahid, Gordon McGregor, Brian Ei...