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166
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CODES
2003
IEEE
15 years 9 months ago
A low power scheduler using game theory
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
N. Ranganathan, Ashok K. Murugavel
150
Voted
AOSD
2005
ACM
15 years 9 months ago
Towards just-in-time middleware architectures
Middleware becomes increasingly important in building distributed applications. Conventional middleware systems are designed, implemented, and packaged before applications are dev...
Charles Zhang, Dapeng Gao, Hans-Arno Jacobsen
157
Voted
SIGSOFT
2001
ACM
16 years 4 months ago
Detecting implied scenarios in message sequence chart specifications
Scenario-based specifications such as Message Sequence Charts (MSCs) are becoming increasingly popular as part of a requirements specification. Scenarios describe how system compo...
Jeff Kramer, Jeff Magee, Sebastián Uchitel
148
Voted
VLSID
2006
IEEE
192views VLSI» more  VLSID 2006»
15 years 9 months ago
Beyond RTL: Advanced Digital System Design
This tutorial focuses on advanced techniques to cope with the complexity of designing modern digital chips which are complete systems often containing multiple processors, complex...
Shiv Tasker, Rishiyur S. Nikhil
135
Voted
CODES
2005
IEEE
15 years 5 months ago
Hardware/software partitioning of software binaries: a case study of H.264 decode
We describe results of a case study whose intent was to determine whether new techniques for hardware/software partitioning of an application’s binary are competitive with parti...
Greg Stitt, Frank Vahid, Gordon McGregor, Brian Ei...