This paper describes a mechanism for automatic design and synthesis of very long instruction word (VLIW), and its generalization, explicitly parallel instruction computing rocesso...
The proposed approach is motivated by applications which allow user navigation and individual viewpoint specification in shared virtual environments with telepresence quality. In ...
Eddie Cooke, Oliver Schreer, Bernhard Pasewaldt, P...
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
We consider the problem of specifying combinations of data structures with complex sharing in a manner that is both declarative lts in provably correct code. In our approach, abst...
Peter Hawkins, Alex Aiken, Kathleen Fisher, Martin...
Abstract. Achievement of museum guide systems, in physical and virtual worlds, providing the personalization and context awareness features requires the prior analysis and identiï¬...