Sciweavers

76 search results - page 14 / 16
» Complete Scene Structure from Four Point Correspondences
Sort
View
ICCV
2003
IEEE
15 years 11 months ago
Dense Shape Reconstruction of a Moving Object under Arbitrary, Unknown Lighting
We present a method for shape reconstruction from several images of a moving object. The reconstruction is dense (up to image resolution). The method assumes that the motion is kn...
Denis Simakov, Darya Frolova, Ronen Basri
98
Voted
3DIM
2003
IEEE
15 years 1 months ago
Approximate K-D Tree Search for Efficient ICP
A method is presented that uses an Approximate Nearest Neighbor method for determining correspondences within the Iterative Closest Point Algorithm. The method is based upon the k...
Michael A. Greenspan, Mike Yurick
TVCG
2012
215views Hardware» more  TVCG 2012»
12 years 12 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
15 years 3 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...
CVPR
2000
IEEE
15 years 11 months ago
On the Number of Samples Needed in Light Field Rendering with Constant-Depth Assumption
While several image-based rendering techniques have been proposed to successfully render scenes/objects from a large collection (e.g., thousands) of images without explicitly reco...
Zhouchen Lin, Heung-Yeung Shum