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RT
2000
Springer
15 years 1 months ago
Modeling and Rendering for Realistic Facial Animation
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
SGP
2004
15 years 9 days ago
Two Algorithms for Fast Reclustering of Dynamic Meshed Surfaces
Numerous mesh algorithms such as parametrization, radiosity, and collision detection require the decomposition of meshes into a series of clusters. In this paper we present two no...
Nathan A. Carr, John C. Hart
ATAL
2008
Springer
14 years 12 months ago
Combining Job and Team Selection Heuristics
In open markets and within business and government organizations, selfish agents often face the question of what tasks to work on, and what partners to work with. Optimal solutions...
Chris L. D. Jones, K. Suzanne Barber
CSREAESA
2008
14 years 11 months ago
Security Observance throughout the Life-Cycle of Embedded Systems
- Embedded systems are an established part of life. Their security requirements underline the importance of properly formulated, implemented, and enforced security policies through...
S. Hasan Mirjalili, Arjen K. Lenstra
SIROCCO
2001
14 years 11 months ago
Cycle Covering
This paper considers the design of a survivable WDM network based on covering the initial network with sub-networks, which are protected independently from each other. We focus on...
Jean-Claude Bermond, Lilian Chacon, David Coudert,...