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EPEW
2005
Springer
15 years 8 months ago
Reasoning About Interaction Patterns in Choreography
Choreography languages provide a top-view design way for describing complex systems composed of services distributed over the network. The basic building block of such languages is...
Roberto Gorrieri, Claudio Guidi, Roberto Lucchi
136
Voted
VRST
2004
ACM
15 years 8 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
118
Voted
HICSS
2003
IEEE
153views Biometrics» more  HICSS 2003»
15 years 8 months ago
Automatic Mediation between Incompatible Component Interaction Styles
Incompatibility of component interaction styles is identified as a major obstacle to interoperability when using off-the-shelf components or dealing with legacy software in compos...
Klaus-Peter Löhr
142
Voted
CHI
2008
ACM
16 years 3 months ago
Temporal trajectories in shared interactive narratives
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
Steve Benford, Gabriella Giannachi
IESS
2007
Springer
128views Hardware» more  IESS 2007»
15 years 9 months ago
An Interactive Design Environment for C-based High-Level Synthesis
: Much effort in RTL design has been devoted to developing “push-button” types of tools. However, given the highly complex nature, and lack of control on RTL design, push-butt...
Dongwan Shin, Andreas Gerstlauer, Rainer Döme...