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CGF
1999
125views more  CGF 1999»
15 years 3 months ago
Partitioning and Handling Massive Models for Interactive Collision Detection
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
CHI
2010
ACM
15 years 10 months ago
First-person cooking: a dual-perspective interactive kitchen counter
Hobby chefs have various ways to learn cooking—paper recipes or cooking shows, for example. However, information in paper recipes may require prior experience to be understood a...
Sarah Mennicken, Thorsten Karrer, Peter Russell, J...
139
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MATES
2007
Springer
15 years 9 months ago
Goal-Oriented Interaction Protocols
Developing agent applications is a complex and difficult task due to a variety of reasons. One key aspect making multi-agent systems more complicated than traditional applications ...
Lars Braubach, Alexander Pokahr
CINQ
2004
Springer
180views Database» more  CINQ 2004»
15 years 7 months ago
Interactivity, Scalability and Resource Control for Efficient KDD Support in DBMS
The conflict between resource consumption and query performance in the data mining context often has no satisfactory solution. This not only stands in sharp contrast to the need of...
Matthias Gimbel, Michael Klein, Peter C. Lockemann
CG
2008
Springer
15 years 3 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...