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ICIP
2001
IEEE
15 years 11 months ago
Curves vs skeletons in object recognition
The type of representation used in describing shape can have a significant impact on the effectiveness of a recognition strategy. Shape has been represented by its bounding curve ...
Thomas B. Sebastian, Benjamin B. Kimia
EGITALY
2006
14 years 11 months ago
Easy Access to Huge 3D Models of Works of Art
Automatic shape acquisition technologies evolved rapidly in recent years, and huge mass of 3D data can be easily produced. The high accuracy of range scanning technology makes the...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
ICCV
2011
IEEE
13 years 10 months ago
A Data-Driven Approach for Real-Time Full Body Pose Reconstruction from a Depth Camera
In recent years, depth cameras have become a widely available sensor type that captures depth images at realtime frame rates. Even though recent approaches have shown that 3D pose...
Andreas Baak, Meinard Muller, Gaurav Bharaj, Hans-...
VIS
2007
IEEE
144views Visualization» more  VIS 2007»
15 years 11 months ago
Enhancing Depth-Perception with Flexible Volumetric Halos
Volumetric data commonly has high depth complexity which makes it difficult to judge spatial relationships accurately. There are many different ways to enhance depth perception, su...
Stefan Bruckner, M. Eduard Gröller
CGI
2006
IEEE
15 years 4 months ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...