Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
The Matching Pursuits (MP) coding method has been employed successfully in video coding. In it, the motion compensated frame difference is decomposed on an overcomplete dictionary...
Alexandre G. Ciancio, Eduardo A. B. da Silva, Rog&...
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...