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SIGGRAPH
1993
ACM
15 years 2 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
CGF
2010
163views more  CGF 2010»
14 years 10 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
ICIP
2002
IEEE
15 years 11 months ago
Matching pursuits video coding using generalized bit-planes
The Matching Pursuits (MP) coding method has been employed successfully in video coding. In it, the motion compensated frame difference is decomposed on an overcomplete dictionary...
Alexandre G. Ciancio, Eduardo A. B. da Silva, Rog&...
MMM
2005
Springer
185views Multimedia» more  MMM 2005»
15 years 3 months ago
Database Support for Haptic Exploration in Very Large Virtual Environments
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
IMR
2004
Springer
15 years 3 months ago
Entkerner: A System for Removal of Globally Invisible Triangles from Large Meshes
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
Manfred Ernst, Frank Firsching, Roberto Grosso