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» Complex Water Effects at Interactive Frame Rates
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CVPR
2006
IEEE
15 years 4 months ago
Recognition of Composite Human Activities through Context-Free Grammar Based Representation
This paper describes a general methodology for automated recognition of complex human activities. The methodology uses a context-free grammar (CFG) based representation scheme to ...
Michael S. Ryoo, J. K. Aggarwal
ICIP
2000
IEEE
15 years 2 months ago
Wipe Production in MPEG-2 Compressed Video
With the increase of digital technology in video production, several types of complex video special effects editing have begun to appear in video clips. In this paper a novel algo...
Warnakulasuriya Anil Chandana Fernando, Cedric Nis...
GLOBECOM
2008
IEEE
14 years 10 months ago
Power Allocation for Cognitive Radios Based on Primary User Activity in an OFDM System
Efficient and reliable power allocation algorithm in Cognitive radio (CR) networks is a challenging problem. Traditional water-filling algorithm is inefficient for CR networks due ...
Ziaul Hasan, Ekram Hossain, Charles L. Despins, Vi...
NPAR
2000
ACM
15 years 2 months ago
Interactive artistic rendering
We present an algorithm for rendering subdivision surface models of complex scenes in a variety of artistic styles using an interactively editable particle system. The algorithm i...
Matthew Kaplan, Bruce Gooch, Elaine Cohen
SIGGRAPH
1996
ACM
15 years 2 months ago
Interactive Multiresolution Surface Viewing
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoret...
Andrew Certain, Jovan Popovic, Tony DeRose, Tom Du...