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» Complexity Bounds for Regular Games
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LICS
2008
IEEE
15 years 3 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
ATAL
2010
Springer
14 years 10 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
MFCS
2009
Springer
15 years 4 months ago
Stochastic Games with Finitary Objectives
Abstract. The synthesis of a reactive system with respect to an ωregular specification requires the solution of a graph game. Such games have been extended in two natural ways. F...
Krishnendu Chatterjee, Thomas A. Henzinger, Floria...
LICS
2010
IEEE
14 years 7 months ago
Addition-Invariant FO and Regularity
We consider formulas which, in addition to the symbols in the vocabulary, may use two designated symbols ≺ and + that must be interpreted as a linear order and its associated ad...
Nicole Schweikardt, Luc Segoufin
LPAR
2004
Springer
15 years 2 months ago
Entanglement - A Measure for the Complexity of Directed Graphs with Applications to Logic and Games
We propose a new parameter for the complexity of finite directed graphs which measures to what extent the cycles of the graph are intertwined. This measure, called entanglement, i...
Dietmar Berwanger, Erich Grädel