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SIGGRAPH
2000
ACM
15 years 10 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
ECAI
2000
Springer
15 years 10 months ago
Lazy Propositionalisation for Relational Learning
A number of Inductive Logic Programming (ILP) systems have addressed the problem of learning First Order Logic (FOL) discriminant definitions by first reformulating the FOL lear...
Érick Alphonse, Céline Rouveirol
DAC
1999
ACM
15 years 10 months ago
Common-Case Computation: A High-Level Technique for Power and Performance Optimization
This paper presents a design methodology, called common-case computation (CCC), and new design automation algorithms for optimizing power consumption or performance. The proposed ...
Ganesh Lakshminarayana, Anand Raghunathan, Kamal S...
DOLAP
1999
ACM
15 years 10 months ago
A Cache Filtering Optimisation for Queries to Massive Datasets on Tertiary Storage
We consider a system in which many users run queries to examine subsets of a large object set. The object set is partitioned into files on tape. A single subset of objects will b...
Koen Holtman, Peter van der Stok, Ian Willers
DFT
1999
IEEE
75views VLSI» more  DFT 1999»
15 years 10 months ago
A Module Diagnosis and Design-for-Debug Methodology Based on Hierarchical Test Paths
Fault identification capabilities are becoming increasingly important in modern designs, not only in support of design debugging methodologies, but also for the purpose of process...
Yiorgos Makris, Alex Orailoglu
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