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NETGAMES
2006
ACM
15 years 10 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
SAC
2006
ACM
15 years 10 months ago
Automatic structured query transformation over distributed digital libraries
Structured data and complex schemas are becoming the main way to represent the information many Digital Libraries provide, thus impacting the services they offer. When searching i...
M. Elena Renda, Umberto Straccia
VRST
2006
ACM
15 years 10 months ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
DASFAA
2005
IEEE
157views Database» more  DASFAA 2005»
15 years 10 months ago
Adaptively Detecting Aggregation Bursts in Data Streams
Finding bursts in data streams is attracting much attention in research community due to its broad applications. Existing burst detection methods suffer the problems that 1) the p...
Aoying Zhou, Shouke Qin, Weining Qian
INFOCOM
2005
IEEE
15 years 10 months ago
CoolStreaming/DONet: a data-driven overlay network for peer-to-peer live media streaming
— This paper presents DONet, a Data-driven Overlay Network for live media streaming. The core operations in DONet are very simple: every node periodically exchanges data availabi...
Xinyan Zhang, Jiangchuan Liu, Bo Li, Tak-Shing Pet...
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