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SIGGRAPH
2000
ACM
15 years 2 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
SIGSOFT
2000
ACM
15 years 2 months ago
Implicit context: easing software evolution and reuse
Software systems should consist of simple, conceptually clean software components interacting along narrow, well-defined paths. All too often, this is not reality: complex compon...
Robert J. Walker, Gail C. Murphy
CONCUR
2000
Springer
15 years 2 months ago
The Control of Synchronous Systems
In the synchronous composition of processes, one process may prevent another process from proceeding unless compositions without a wellde ned productbehavior are ruled out. They ca...
Luca de Alfaro, Thomas A. Henzinger, Freddy Y. C. ...
FOCS
1999
IEEE
15 years 2 months ago
Near-Optimal Conversion of Hardness into Pseudo-Randomness
Various efforts ([?, ?, ?]) have been made in recent years to derandomize probabilistic algorithms using the complexity theoretic assumption that there exists a problem in E = dti...
Russell Impagliazzo, Ronen Shaltiel, Avi Wigderson
SIGGRAPH
1999
ACM
15 years 2 months ago
LCIS: A Boundary Hierarchy for Detail-Preserving Contrast Reduction
High contrast scenes are difficult to depict on low contrast displays without loss of important fine details and textures. Skilled artists preserve these details by drawing scen...
Jack Tumblin, Greg Turk
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