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CSCW
2012
ACM
14 years 1 months ago
Come meet me at Ulduar: progression raiding in world of warcraft
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...
Jeffrey Bardzell, Jeffrey Nichols, Tyler Pace, Sha...
229
Voted
CSCW
2012
ACM
14 years 1 months ago
Social coding in GitHub: transparency and collaboration in an open software repository
Social applications on the web let users track and follow the activities of a large number of others regardless of location or affiliation. There is a potential for this transpare...
Laura A. Dabbish, H. Colleen Stuart, Jason Tsay, J...
ECCV
2010
Springer
14 years 11 days ago
Voting by Grouping Dependent Parts
Hough voting methods efficiently handle the high complexity of multiscale, category-level object detection in cluttered scenes. The primary weakness of this approach is however t...
Pradeep Yarlagadda, Antonio Monroy and Bjorn Ommer
INFOCOM
2012
IEEE
13 years 8 months ago
Scalable routing in 3D high genus sensor networks using graph embedding
—We study scalable routing for a sensor network deployed in complicated 3D settings such as underground tunnels in gas system or water system. The nodes are in general 3D space b...
Xiaokang Yu, Xiaotian Yin, Wei Han, Jie Gao, Xianf...
TOG
2012
188views Communications» more  TOG 2012»
13 years 8 months ago
Deformable objects alive!
We present a method for controlling the motions of active deformable characters. As an underlying principle, we require that all motions be driven by internal deformations. We ach...
Stelian Coros, Sebastian Martin, Bernhard Thomasze...
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