We study Congestion Games with non-increasing cost functions (Cost Sharing Games) from a complexity perspective and resolve their computational hardness, which has been an open que...
In this paper, we analyze the impact of different automatic annotation methods on the performance of supervised approaches to the complex question answering problem (defined in th...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
Animations of hair dynamics greatly enrich the visual attractiveness of human characters. Traditional simulation techniques handle hair as clumps or continuum for efficiency; howe...
Complex simulations can generate very large amounts of data stored disjointly across many local disks. Learning from this data can be problematic due to the difficulty of obtainin...
John Nicholas Korecki, Kevin W. Bowyer, Larry O. H...