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SI3D
1997
ACM
15 years 8 months ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State
126
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ICALP
1992
Springer
15 years 8 months ago
Lower Bounds on the Complexity of Simplex Range Reporting on a Pointer Machine
Abstract Bernard Chazelle Department of Computer Science Princeton University Burton Rosenberg Department of Mathematics and Computer Science Dartmouth College We give a lower bou...
Bernard Chazelle, Burton Rosenberg
SIGGRAPH
1992
ACM
15 years 8 months ago
Predicting reflectance functions from complex surfaces
We describe a physically-based Monte Carlo technique for approximating bidirectional reflectance distribution functions (BRDFs) for a large class of geometries by directly simulat...
Stephen H. Westin, James Arvo, Kenneth E. Torrance
APCHI
2004
IEEE
15 years 8 months ago
Designing for Flow in a Complex Activity
One component of a user's interaction with computer systems is commonly referred to as `flow'. Flow is an important consideration in interactive system design as it enca...
Jon M. Pearce, Steve Howard
FPLAY
2008
15 years 6 months ago
Using conflict theory to model complex societal interactions
Conflict theory can be used to explain the interactions between societies during times of turmoil and change (i.e. revolutions, strikes or everyday debates). Games have been produ...
Ben Medler, Joe Fitzgerald, Brian Magerko