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GI
2007
Springer
15 years 10 months ago
Multisensor Based Generation of Templates for Object Tracking in Complex Scenarios
Abstract: Protection and surveillance of persons and facilities is frequently associated with automatic tracking of striking objects like vehicles or persons in an image sequence. ...
Carmen Witte, Klaus Jäger, Walter Armbruster,...
CIG
2006
IEEE
15 years 10 months ago
Voronoi game on graphs and its complexity
The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
Sachio Teramoto, Erik D. Demaine, Ryuhei Uehara
SCW
2006
IEEE
15 years 10 months ago
Implementation of a Complex Event Engine for the Web
One of the key aspects in the implementation of reactive behaviour in the web and, most importantly, in the semantic web is the development of event detection engines. An event en...
José Júlio Alferes, Gaston E. Tagni
ACCV
2006
Springer
15 years 10 months ago
Waterfall Segmentation of Complex Scenes
Abstract. We present an image segmentation technique using the morphological Waterfall algorithm. Improvements in the segmentation are brought about by using improved gradients. Th...
Allan Hanbury, Beatriz Marcotegui
ECBS
2005
IEEE
103views Hardware» more  ECBS 2005»
15 years 10 months ago
Improving the System/Software Engineering Interface for Complex System Development
At the 2004 Engineering of Computer Based Systems (ECBS) Technical Committee meeting, the ECBS Executive Committee agreed that a guideline on Integrated System and Software Engine...
Stephanie M. White