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96
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CGF
2000
138views more  CGF 2000»
15 years 18 days ago
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...
ICIP
2001
IEEE
16 years 2 months ago
Face detection from cluttered images using a polynomial neural network
In this paper, we propose a new method for face detection from cluttered images. We use a polynomial neural network (PNN) for separation of face and non-face patterns while the co...
Lin-Lin Huang, Akinobu Shimizu, Yoshihiro Hagihara...
91
Voted
FCCM
2007
IEEE
169views VLSI» more  FCCM 2007»
15 years 7 months ago
FPGA-Based Multigrid Computation for Molecular Dynamics Simulations
Abstract: FPGA-based acceleration of molecular dynamics (MD) has been the subject of several recent studies. Implementing long-range forces, however, has only recently been address...
Yongfeng Gu, Martin C. Herbordt
100
Voted
CGI
2004
IEEE
15 years 4 months ago
Fast Environmental Lighting for Local-PCA Encoded BTFs
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
Gero Müller, Jan Meseth, Reinhard Klein
ICDM
2009
IEEE
197views Data Mining» more  ICDM 2009»
14 years 10 months ago
A Linear-Time Graph Kernel
The design of a good kernel is fundamental for knowledge discovery from graph-structured data. Existing graph kernels exploit only limited information about the graph structures bu...
Shohei Hido, Hisashi Kashima