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CGF
2000
138views more  CGF 2000»
15 years 3 months ago
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...
142
Voted
ICIP
2001
IEEE
16 years 4 months ago
Face detection from cluttered images using a polynomial neural network
In this paper, we propose a new method for face detection from cluttered images. We use a polynomial neural network (PNN) for separation of face and non-face patterns while the co...
Lin-Lin Huang, Akinobu Shimizu, Yoshihiro Hagihara...
114
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FCCM
2007
IEEE
169views VLSI» more  FCCM 2007»
15 years 9 months ago
FPGA-Based Multigrid Computation for Molecular Dynamics Simulations
Abstract: FPGA-based acceleration of molecular dynamics (MD) has been the subject of several recent studies. Implementing long-range forces, however, has only recently been address...
Yongfeng Gu, Martin C. Herbordt
CGI
2004
IEEE
15 years 7 months ago
Fast Environmental Lighting for Local-PCA Encoded BTFs
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
Gero Müller, Jan Meseth, Reinhard Klein
ICDM
2009
IEEE
197views Data Mining» more  ICDM 2009»
15 years 1 months ago
A Linear-Time Graph Kernel
The design of a good kernel is fundamental for knowledge discovery from graph-structured data. Existing graph kernels exploit only limited information about the graph structures bu...
Shohei Hido, Hisashi Kashima