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107
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WSCG
2004
197views more  WSCG 2004»
15 years 2 months ago
Collision Prediction Using MKtrees
In this paper, the collision prediction between polyhedra under screw motions and a static scene using a new K dimensional tree data structure (Multiresolution Kdtree, MKtree) is ...
Marta Franquesa-Niubó, Pere Brunet
DLOG
1997
15 years 2 months ago
Inspecting Concepts Graphically with Zoomable Lenses
This paper proposes a novel interactive tool designed to support the graphical inspection of large semantic models. The idea is to view the iterative inspection process as a serie...
Gary Ng, Carole A. Goble, Adrian West
ATAL
2010
Springer
15 years 1 months ago
Strategy exploration in empirical games
Empirical analyses of complex games necessarily focus on a restricted set of strategies, and thus the value of empirical game models depends on effective methods for selectively e...
Patrick R. Jordan, L. Julian Schvartzman, Michael ...
95
Voted
CG
2008
Springer
15 years 27 days ago
Efficient image reconstruction for point-based and line-based rendering
We address the problem of an efficient image-space reconstruction of adaptively sampled scenes in the context of point-based and line-based graphics. The imagespace reconstruction...
Ricardo Marroquim, Martin Kraus, Paulo Roma Cavalc...
CGA
2008
15 years 27 days ago
Legible Simplification of Textured Urban Models
Mesh simplification and discrete levels of detail (LOD) are wellstudied areas of research in computer graphics. However, until recently, most of the developed algorithms have focu...
Remco Chang, Thomas Butkiewicz, Caroline Ziemkiewi...