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ATAL
2010
Springer
14 years 11 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
CORR
2008
Springer
110views Education» more  CORR 2008»
14 years 10 months ago
Trimmed Moebius Inversion and Graphs of Bounded Degree
We study ways to expedite Yates's algorithm for computing the zeta and Moebius transforms of a function defined on the subset lattice. We develop a trimmed variant of Moebius ...
Andreas Björklund, Thore Husfeldt, Petteri Ka...
ISAAC
2007
Springer
100views Algorithms» more  ISAAC 2007»
15 years 4 months ago
Dynamic Distance Hereditary Graphs Using Split Decomposition
The problem of maintaining a representation of a dynamic graph as long as a certain property is satisfied has recently been considered for a number of properties. This paper prese...
Emeric Gioan, Christophe Paul
DGCI
2006
Springer
15 years 1 months ago
Topological and Geometrical Reconstruction of Complex Objects on Irregular Isothetic Grids
In this paper, we address the problem of vectorization of binary images on irregular isothetic grids. The representation of graphical elements by lines is common in document analys...
Antoine Vacavant, David Coeurjolly, Laure Tougne
DAGM
2006
Springer
15 years 1 months ago
Segmentation-Based Motion with Occlusions Using Graph-Cut Optimization
Abstract. We propose to tackle the optical flow problem by a combination of two recent advances in the computation of dense correspondences, namely the incorporation of image segme...
Michael Bleyer, Christoph Rhemann, Margrit Gelautz