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» Component-Based Architectures for Computer Vision Systems
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GI
2004
Springer
15 years 5 months ago
Communicating Agents Architecture with Applications in Multimodal Human Computer Interaction
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Maximilian Krüger, Achim Schäfer, Andrea...
FGCS
2000
100views more  FGCS 2000»
14 years 11 months ago
Investigating the application of web-based simulation principles within the architecture for a next-generation computer generate
With a heavy emphasis on distribution and reuse, web-based simulation portends a dramatic shift in the application of simulation as a problem-solving technique and decision-suppor...
Ernest H. Page, Jeffrey M. Opper
105
Voted
WCE
2007
15 years 24 days ago
On Line Surface Roughness Measurement Using Image Processing and Machine Vision
- Machine vision has evolved to become a mainstream automation tool, enabling computers to replace human vision in high speed and precision manufacturing techniques. Images usually...
M. Rajaram Narayanan, S. Gowri, M. Murali Krishna

Publication
266views
14 years 5 months ago
NeuFlow: A Runtime Reconfigurable Dataflow Processor for Vision
In this paper we present a scalable dataflow hard- ware architecture optimized for the computation of general- purpose vision algorithms—neuFlow—and a dataflow compiler—luaFl...
C. Farabet, B. Martini, B. Corda, P. Akselrod, E. ...
IUI
2004
ACM
15 years 5 months ago
Virtual mouse vision based interface
A vision-based virtual mouse interface is described that utilizes a robotic head, visual tracking of the users head and hand positions and recognition of user hand signs to contro...
Paul Robertson, Robert Laddaga, Max Van Kleek