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» Component-Based Architectures for Computer Vision Systems
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GI
2004
Springer
15 years 9 months ago
Communicating Agents Architecture with Applications in Multimodal Human Computer Interaction
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Maximilian Krüger, Achim Schäfer, Andrea...
FGCS
2000
100views more  FGCS 2000»
15 years 4 months ago
Investigating the application of web-based simulation principles within the architecture for a next-generation computer generate
With a heavy emphasis on distribution and reuse, web-based simulation portends a dramatic shift in the application of simulation as a problem-solving technique and decision-suppor...
Ernest H. Page, Jeffrey M. Opper
WCE
2007
15 years 5 months ago
On Line Surface Roughness Measurement Using Image Processing and Machine Vision
- Machine vision has evolved to become a mainstream automation tool, enabling computers to replace human vision in high speed and precision manufacturing techniques. Images usually...
M. Rajaram Narayanan, S. Gowri, M. Murali Krishna

Publication
266views
14 years 9 months ago
NeuFlow: A Runtime Reconfigurable Dataflow Processor for Vision
In this paper we present a scalable dataflow hard- ware architecture optimized for the computation of general- purpose vision algorithms—neuFlow—and a dataflow compiler—luaFl...
C. Farabet, B. Martini, B. Corda, P. Akselrod, E. ...
IUI
2004
ACM
15 years 9 months ago
Virtual mouse vision based interface
A vision-based virtual mouse interface is described that utilizes a robotic head, visual tracking of the users head and hand positions and recognition of user hand signs to contro...
Paul Robertson, Robert Laddaga, Max Van Kleek