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NETGAMES
2006
ACM
15 years 5 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
GRID
2007
Springer
15 years 3 months ago
Global-scale peer-to-peer file services with DFS
The global inter-networking infrastructure that has become essential for contemporary day-to-day computing and communication tasks, has also enabled the deployment of several large...
Antony Chazapis, Georgios Tsoukalas, Georgios Veri...
ACSAC
2010
IEEE
14 years 9 months ago
Porscha: policy oriented secure content handling in Android
The penetration of cellular networks worldwide and emergence of smart phones has led to a revolution in mobile content. Users consume diverse content when, for example, exchanging...
Machigar Ongtang, Kevin R. B. Butler, Patrick Drew...
GROUP
2009
ACM
15 years 4 months ago
Musical fingerprints: collaboration around home media collections
As people collect more and more digital music, photos, and video, the growing scale of the collection challenges how families share and collaborate around home media collections. ...
Robin Sease, David W. McDonald
89
Voted
SIGCOMM
2009
ACM
15 years 6 months ago
A local knowledge base for service oriented access network selection
Service oriented access in a multi-application, multi-access network environment poses interesting research challenges. One of these challenges refers to cross-layer interoperabil...
Carolina Fortuna, Mihael Mohorcic