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NETGAMES
2004
ACM
15 years 5 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
CASCON
1996
116views Education» more  CASCON 1996»
15 years 1 months ago
Measurements of DCE RPC performance in an OS/2 environment
Developing and managing applications for environments consisting of independently con gured computing systems interoperating acrossnetwork connections is of considerable interest ...
Ying Sun, Rick Bunt, Gregory M. Oster
BMCBI
2008
165views more  BMCBI 2008»
15 years 6 hour ago
SWS: accessing SRS sites contents through Web Services
Background: Web Services and Workflow Management Systems can support creation and deployment of network systems, able to automate data analysis and retrieval processes in biomedic...
Paolo Romano 0001, Domenico Marra
WMASH
2005
ACM
15 years 5 months ago
A multimedia guidebook implementation using a bluetooth wireless information point network
This paper describes the implementation of a Bluetooth Village Guide Book (VGB) scenario for use in the Kelvin Grove Urban Village located in Brisbane, Australia. An Information P...
Matthew D'Souza, Adam Postula, Neil Bergmann, Mont...
SASO
2008
IEEE
15 years 6 months ago
MyP2PWorld: Highly Reproducible Application-Level Emulation of P2P Systems
In this paper, we describe an application-level emulator for P2P systems with a special focus on high reproducibility. We achieve reproduciblity by taking control over the schedul...
Roberto Roverso, Mohammed Al-Aggan, Amgad Naiem, A...