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ISPW
1996
IEEE
15 years 4 months ago
Feedback, evolution and software technology
A 1968 study of the software process led, inter alia, to the observation that the software process constitutes a feedback system. Attempts at its management and improvement must t...
M. M. Lehman
112
Voted
ICSE
1997
IEEE-ACM
15 years 4 months ago
Visualizing Interactions in Program Executions
Implementing, validating, modifying, or reengineering an object-oriented system requires an understanding of the object and class interactions which occur as a program executes. T...
Dean F. Jerding, John T. Stasko, Thomas Ball
UIST
1993
ACM
15 years 4 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
124
Voted
CSE
2009
IEEE
15 years 4 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
EXPCS
2007
15 years 4 months ago
Introducing entropies for representing program behavior and branch predictor performance
Predictors are inherent components of state-of-the-art microprocessors. Branch predictors are discussed actively from diverse perspectives. Performance of a branch predictor large...
Takashi Yokota, Kanemitsu Ootsu, Takanobu Baba