Sciweavers

6291 search results - page 87 / 1259
» Components Are from Mars
Sort
View
DIGRA
2005
Springer
15 years 9 months ago
Fundamental Components of the Gameplay Experience: Analysing Immersion
This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from obse...
Laura Ermi, Frans Mäyrä
132
Voted
ICSR
2004
Springer
15 years 9 months ago
A Metamodel-Based Approach for the Dynamic Reconfiguration of Component-Based Software
Non-stop and highly available applications need to be dynamically adapted to new conditions in their execution environment, to new user requirements or to some situations usually u...
Abdelmadjid Ketfi, Noureddine Belkhatir
APSEC
2002
IEEE
15 years 8 months ago
Contextual Matching of Software Library Components
Many automated programming environments construct software by integrating predefined components from a software library. A fundamental challenge in this process is to match the p...
Colin J. Fidge
HICSS
2000
IEEE
129views Biometrics» more  HICSS 2000»
15 years 8 months ago
A New Tool for Visualization and Animation of Power Component and System Operation
A new tool for computing and visualizing the operation of power system components and systems is presented. One component of the tool is a time domain simulator that operates in t...
A. P. Sakis Meliopoulos, George J. Cokkinides, Ben...
93
Voted
DEXAW
1998
IEEE
88views Database» more  DEXAW 1998»
15 years 8 months ago
A View on Components
Components are nowadays considered the next step in information system development. Components are assumed to foster reuse and flexibility, and reduce the complexity of distribute...
Nico H. Lassing, Daan B. B. Rijsenbrij, Johannes C...