This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from obse...
Non-stop and highly available applications need to be dynamically adapted to new conditions in their execution environment, to new user requirements or to some situations usually u...
Many automated programming environments construct software by integrating predefined components from a software library. A fundamental challenge in this process is to match the p...
A new tool for computing and visualizing the operation of power system components and systems is presented. One component of the tool is a time domain simulator that operates in t...
A. P. Sakis Meliopoulos, George J. Cokkinides, Ben...
Components are nowadays considered the next step in information system development. Components are assumed to foster reuse and flexibility, and reduce the complexity of distribute...
Nico H. Lassing, Daan B. B. Rijsenbrij, Johannes C...