Sciweavers

7103 search results - page 1338 / 1421
» Components and Generative Programming
Sort
View
LCPC
2005
Springer
15 years 10 months ago
Compiler Supports and Optimizations for PAC VLIW DSP Processors
Abstract. Compiler is substantially regarded as the most essential component in the software toolchain to promote a successful processor design. This paper describes our preliminar...
Yung-Chia Lin, Chung-Lin Tang, Chung-Ju Wu, Ming-Y...
MMMACNS
2005
Springer
15 years 10 months ago
Networks, Markov Lie Monoids, and Generalized Entropy
The continuous general linear group in n dimensions can be decomposed into two Lie groups: (1) an n(n-1) dimensional ‘Markov type’ Lie group that is defined by preserving the ...
Joseph E. Johnson
SG
2005
Springer
15 years 10 months ago
Multi-level Interaction in Parametric Design
Parametric design systems model a design as a constrained collection of schemata. Designers work in such systems at two levels: definition of schemata and constraints; and search w...
Robert Aish, Robert Woodbury
125
Voted
NETGAMES
2004
ACM
15 years 10 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
136
Voted
RT
2004
Springer
15 years 10 months ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
« Prev « First page 1338 / 1421 Last » Next »