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SEE
1997
Springer
15 years 8 months ago
An environment for object-oriented real-time systems design
A concise object-oriented method for the development of real-time systems has been composed. Hardware components are modelled by (sofnuare) base objects; base objects are controll...
Rob L. W. van de Weg, Rolf Engmann, Raoul van de H...
UIST
1993
ACM
15 years 8 months ago
A Graphics Toolkit Based on Differential Constraints
This paper describes Bramble, a toolkit for constructing graphical editing applications. The primary focus of Bramble is improve support for graphical manipulation by employing di...
Michael Gleicher
UIST
1994
ACM
15 years 8 months ago
Blending Structured Graphics and Layout
Conventional windowing environments provide separate classes of objects for user interface components, or "widgets," and graphical objects. Widgets negotiate layout and ...
Steven H. Tang, Mark A. Linton
ECMDAFA
2010
Springer
141views Hardware» more  ECMDAFA 2010»
15 years 8 months ago
Comparing Approaches to Implement Feature Model Composition
Abstract. The use of Feature Models (FMs) to define the valid combinations of features in Software Product Lines (SPL) is becoming commonplace. To enhance the scalability of FMs, ...
Mathieu Acher, Philippe Collet, Philippe Lahire, R...
APSEC
2007
IEEE
15 years 7 months ago
Realizability of Collaboration-based Service Specifications
This paper is concerned with compositional specification of services using UML 2 collaborations, activity and interaction diagrams. It addresses the problem of realizability: give...
Humberto Nicolás Castejón, Rolv Br&a...