Sciweavers

375 search results - page 51 / 75
» Composing Social Interactions via Social Games
Sort
View
NIPS
2004
15 years 1 months ago
Modeling Conversational Dynamics as a Mixed-Memory Markov Process
In this work, we quantitatively investigate the ways in which a given person influences the joint turn-taking behavior in a conversation. After collecting an auditory database of ...
Tanzeem Choudhury, Sumit Basu
94
Voted
CSCW
2002
ACM
15 years 8 days ago
The character, functions, and styles of instant messaging in the workplace
Current perceptions of Instant Messaging (IM) use are based primarily on self-report studies. We logged thousands of (mostly) workplace IM conversations and evaluated their conver...
Ellen Isaacs, Alan Walendowski, Steve Whittaker, D...
81
Voted
PKDD
2010
Springer
128views Data Mining» more  PKDD 2010»
14 years 11 months ago
Learning to Tag from Open Vocabulary Labels
Most approaches to classifying media content assume a fixed, closed vocabulary of labels. In contrast, we advocate machine learning approaches which take advantage of the millions...
Edith Law, Burr Settles, Tom M. Mitchell
102
Voted
ACSC
2004
IEEE
15 years 4 months ago
On Evolving Fixed Pattern Strategies for Iterated Prisoner's Dilemma
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Daniel Jang, Peter A. Whigham, Grant Dick
109
Voted
CHI
2004
ACM
15 years 5 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...