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EDOC
2000
IEEE
15 years 2 months ago
A Component-Based Groupware Development Methodology
Software development in general and groupware applications in particular can greatly benefit from the reusability and interoperability aspects associated with software components....
Cléver Ricardo Guareis de Farias, Luí...
EH
2000
IEEE
168views Hardware» more  EH 2000»
15 years 2 months ago
The GOLEM Project: Evolving Hardware Bodies and Brains
The GOLEM project is an attempt to extend evolutionary techniques into the physical world by evolving diverse electro-mechanical machines (robots) that can be fabricated automatic...
Jordan B. Pollack, Hod Lipson
IOLTS
2000
IEEE
115views Hardware» more  IOLTS 2000»
15 years 2 months ago
Micro-Checkpointing: Checkpointing for Multithreaded Applications
In this paper, we introduce an efficient technique for checkpointing multithreaded applications. Our approach makes use of processes constructed around the ARMOR (Adaptive Reconfi...
Keith Whisnant, Zbigniew Kalbarczyk, Ravishankar K...
UIST
1999
ACM
15 years 2 months ago
Nested User Interface Components
Nested User Interface Components combine the concepts of Zooming User Interfaces (ZUIs) with recursive nesting of active graphical user interface widgets. The resulting system of ...
Ken Perlin, Jon Meyer
ISORC
1999
IEEE
15 years 2 months ago
Applying Use Cases for the Requirements Validation of Component-Based Real-Time Software
Component-based software development is a promising way to improve quality, time to market and handle the increasing complexity of software for real-time systems. In this paper th...
Wolfgang Fleisch